I’m a AI software engineer at Peng Cheng Lab. Before joining PCL, I obtained my master degree in 2014 form Beijing University of Posts and Telecommunications. I obtained my B.S. degree in 2017 from National University of Defense Technology. My current areas of interests include deep learning, data science and computer vision. I enjoy learning and exploring.
Tensorlayer 3.0: A Deep Learning Library Compatible With Multiple Backends
C Lai, J Han, H Dong ICMEW 2021
paper | code
Trajectory Penetration Characterization for Efficient Vehicle Selection in HD Map Crowdsourcing
X Cao, P Yang, F Lyu, J Han, Y Li, D Guo, X Shen IEEE Internet of Things Journal
Online worker selection towards high quality map collection for autonomous driving
X Cao, Y Li, J Han, P Yang, F Lyu, D Guo, X Shen IEEE GLOBECOM 2019
Multi-cue road boundary detection using stereo vision
L Wang, T Wu, Z Xiao, L Xiao, D Zhao, J Han IEEE ICVES 2016
A Vehicle Detection Method based on Online Sequential ELM with Deep ConvNet Features
J Han, Xin Xu and Yujun Zeng ELM 2016
Open Source Projects
Platform-agnostic AI Framework.
I’m one of the main contributers to TLX.
Open Machine Learning Systems
A book about Open Machine Learning Systems.
I’m one of the authors.
- I like playing e-games, like DOTA2, WOW, Elder Ring. I am a heavy user of Steam.